vendredi 26 septembre 2014

Invisible settings and Nvidia anti-aliasing

This started a few weeks ago.

Every setting on RO2 (except the video setting) is now invisible. I also can't see the weapons and equipment when I click on a class



People with similar problems said it is because of forcing anti-aliasing on my Nvidia control panel (I have a Geforce GTX 660).

So, I put all of the options on "application-controlled", but still nothing changed.



How do I fix this?




Question to TWI

I have a question to TWI regarding free RO2 Tracker App in Google Play Store. The App has been removed due to the following reasons (as Google said)



- Your app and/or elements of its listing on Google Play, including title, description, logo(s), or promotional screenshots must not include unauthorized usage of protected works belonging to a third party.



- Your app icon and promotional screenshots must not contain images that appear confusingly similar to existing products.



I just want to know, if TWI had a problem with this App and the usage of their content?




RO2 MG42 - Ammo related bugs so far:

I'll underline the following bugs on MG42 when it comes to the ammo I've found:



1. Level 50 MG42 only spawns with 1 full belt (In the gun) and then a half-empty spare "magazine" even though level 50 upgrade indicates you would get another extra magazine (full belt?) so the gun I think should be spawning with 3 full belts, since level 25-49 MG42 spawns with 2 full belts.



2. Resupplying a MG42 user is not possible, if the aforementioned half-empty magazine MG42 user spawned with, is not spent. Also the presence of the said magazine also prevents resupplying action completely OR it causes the MG user not being able to be resupplied by other players at all.





3. When depleting a ammo belt completely, sometimes there's leftover belts that have around 3 to 5 bullets in them.



Scenario: Spawn with MG42, deplete your belt, reload, deplete the half-empty belt you spawned with and you can suddenly reload your gun with belts you didn't spawn with but they have only 3 bullets in them (So far I've only been able to reload twice these ghost belts before truly running out of ammo)



4. Ammo depots only give single belt of ammunition, Level 50 MG34 gets 1+1 belts from a ammo depot.




jeudi 25 septembre 2014

Make this game like tf2

With Strange Weapons!!!



Strange weapons that track zed kills!



This tracking is tied to the weapon so even if you sell the weapon and buy a new one from the trader, it would keep the counter.

Also include other variants:

Total zeds killed(all zed types)

Clot killed

Gorefasts killed

Bloats killed

Stalkers killed

Crawlers killed

Husks killed

Sirens killed

Scrakes killed

Fleshpounds killed

Patriarchs killed



Also includes other things like

Healing points for med guns and syringe

FPs raged (tracks how many times you cause a fp to rage with that weapon)

Scrakes raged (tracks how many times you cause a sc to rage with that weapon)

Teammates killed (for FF servers)







Makes a good way to wave your huge e-peen around. Earn yourself a bragging right as you show off your shiny golden AA12 that killed over 2 million zeds over your KF career.



or sulk about how you have 200 Patriarchs killed on your 9mm!



Doesn't work in certain maps ofc like testing maps or perk grinding maps!

Even better if you can also separate the difficulties too!

E.g.

Clots killed-Beginner

Clots killed-Hell on Earth and so on



How this works is by addig an Option in the Settings menu to enable/disable Kills Tracking.

If you opted to enable this option, you can then select what zed type kills that you would like to track and show to others.



In-game, other people and you can use a new command called Inspect just like tf2 where you simply aim at a teammate and press the bind for Inspect and you can see what weapons he is using and the stats of the weapons(only shows stats that the player opted to show in the Settings previously mentioned)



You can opt to show nothing to others if you want to hide the shame or you're too badass for an e-peen contest.




RO2 Change LVL 50 unlocks for AVT-40

I think that for the purpose of the AVT-40, the LVL 50 upgrade doesn't make sense at all.



Firing in full auto mode makes aiming through the scope impossible, and when using the iron sights the scope obscures almost everything, making the LVL 50 AVT a rather horrible assault weapon (the class that uses the AVT is called elite ASSAULT for a reason ;) ).



In my opinion high-powered scopes should only be accessible by snipers, not by elite-assault.



I'd recommend replacing the scope with the 20 round mag developed for the AVT-40/SVT-40.

That way the rifle's full auto mode would make more sense and it would stand a better chance against it's counterpart the MKb.



This change would not also balance gameplay, it would also be historically a little more accurate, as AVT-40s weren't issued with scopes (well, it even was a rarity for them to get issued at all)



I found using the AVT-40 to be quite fun, until I reached level 50, that scope pretty much ruined it :(




Singlplayer Achievements

Please remove Singlplayer achievements from Rising Storm/Red Orchestra 2 Multiplayer. These achievements are unobtainable.




GreyList bug

There is a problem or maybe it is normal. When I load IOM mod (which is now GreyListed if I understood) in the server start command line, server get Unranked, and I got this message in Launch.log:




Quote:








[0015.70] Log: SoundMutator.u Failed - Removing Ranked Status

[0015.96] OfficialGameServer: Making Ranked: IP is within CIDR Range (1053995584)

[0016.15] Log: SoundMutator.u Failed - Removing Ranked Status

[0016.15] OfficialGameServer: Removing ranked status: IS_RANKED_UPDATE returning FALSE



Same if I load IOM with a delay with the help of SmartLoader mutator: server gets Unranked



If I start server without IOM in command line, and then I switch a map with IOM to activate it on the server, server keeps Ranked status and IOM is working.





When I get Unraked with IOM mod, server goes to Custom mode



When I stay Ranked with IOM mod server stays in Realism mode








Problem is I can not have automated tasks like restarting server.. I have to activate mutator myself each time and I have to restart server a few times a week to have it working good in server browser (maybe I have this server browser bug because I'm using WINE on Linux system to run the server, but if I don't restart it regularly, it shows wrong map and wrong player number in the server browser untill next server restart)