jeudi 22 juin 2017

Some suggestions for this game

Dear developer team:
I have been a big fan of your games since the Red Orchestra 2. I pre-ordered it. And when I heard that Rising Storm 2 came out. I bought it immediately without waiting for it to go on sale. What love most about those game are the weapon handling, it feels so realistic.

One of my friend's uncle who fought along side with North Vietnam Army as a part of Chinese aid program. When we gave him to have a try at this game, he excited to tears because how realistic this game is and brought back a lot of memory. He spent a large part of his young helped North Vietnam as a combat engineer. He was suggesting (since he can't speak English, I will have to write here for him) that there were a lot of weapons which were not used in game. It will be more fun to add them. For example: the Type 63 assault rifle, Type 54 SMG, Type 59 pistol, L1A1 Rifle, CAR-15, F1 SMG and so on. Adding those weapons into the game can give player more choices to best suit to their like and play styles.

Also we can add more uniforms in "Character" section. Uniforms like Chinese uniforms, Australian Uniforms and so on. Because the Vietnam war were not fought only between the US and Vietnam, many other nations had participated. Adding those uniforms can attract more players, because they can fight as their own countrymen. China sent over 170,000 soldiers into that conflict, for every 3 soldiers you see on the north side, 1 of them is Chinese. My Australian friends are eager to play the game as Australian too.

3rdly, we can have some realistic equipment too. For example, weapon jam. M16 family can have a very small chance to get jammed at random. Players can unjamm them by pull the cocking mechanism (or whatever that is called in English, basically press "R"). NATO forces can also have the flak armor or bulletproof vest. According to my friend's uncle, those vests can reduce the enemy rifle's effective range by about a quarter. For example, AK has an effective range of 400m, for somebody who is wearing that vest, AK's range is reduced to 300m. I know we never fight at the range of 400m in this game. But we can slightly reduce the damage received by the wearer of the vest.

Please give our suggestions some considerations. Thanks very much in advance. And sorry for my poor English.

Some suggestions for this game

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