While I think this is a nice feature, it's also lacking in context for players. I've seen on multiple occasions doors go from 100% integrity to 0 for no apparent reason. This can easily be passed off or assumed to be a bug. I think it would help to have some sort of display of how much health the door has so events aren't so spontaneous for players. It could also promote strategy since they'll have to plan their offense, defense or escape once the door goes down.
Display of door health / Overall door integrity
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