Affichage des articles dont le libellé est SDK crashing after opting into beta. Afficher tous les articles
Affichage des articles dont le libellé est SDK crashing after opting into beta. Afficher tous les articles

mercredi 26 août 2015

SDK crashing after opting into beta

My SDK crashes after the process:
"Compiling shaders for material MobileMasterMaterial" (takes quite some time).

I have already verified the cache of both the SDK and game. The game itself loads fine.

Here is the log snippet, but it does not tell much:
Quote:

[0007.07] Log: Initializing Engine...
[0007.10] Log: Incomplete cached shader map for material MobileMasterMaterial, quality 0, compiling.
[0122.28] Log: Encountered missing default brush - spawning new one
[0124.05] Log: Wwise(R) SDK Version 2015.1.0 Build 5418. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0124.24] Warning: Failed to load 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint': Failed to find object 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint'
[0124.24] Warning: Failed to find object 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint'
[0127.08] Log: === Critical error: ===
Fatal error!

Address = 0x4094e658 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x40a89951 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x40e45883 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x40e46c18 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x40a8492a (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x101dc05 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xcd6cc4 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x40e4b2ab (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x40e4b36a (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]
Address = 0x8b710574 (filename not found)
Address = 0x8b6bda68 (filename not found)
Address = 0xeacd225a (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\cl r.dll]
Address = 0x8b7100ee (filename not found)
Address = 0x8239f6 (filename not found)
Address = 0x3f650000 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe]

[0127.08] Exit: Executing UObject::StaticShutdownAfterError
[0127.08] Exit: Executing UWindowsClient::ShutdownAfterError
[0127.09] Exit: Executing UWindowsClient::ShutdownAfterError
[0127.09] Exit: UXAudio2Device::ShutdownAfterError
[0127.11] Exit: UAkAudioDevice::ShutdownAfterError
[0127.11] Log: Shutting down FaceFX...
[0127.11] Log: FaceFX shutdown.
[0127.13] Log: appRequestExit(1)


SDK crashing after opting into beta