My SDK crashes after the process:
"Compiling shaders for material MobileMasterMaterial" (takes quite some time).
I have already verified the cache of both the SDK and game. The game itself loads fine.
Here is the log snippet, but it does not tell much:
I have already verified the cache of both the SDK and game. The game itself loads fine.
Here is the log snippet, but it does not tell much:
Quote:
[0007.07] Log: Initializing Engine... [0007.10] Log: Incomplete cached shader map for material MobileMasterMaterial, quality 0, compiling. [0122.28] Log: Encountered missing default brush - spawning new one [0124.05] Log: Wwise(R) SDK Version 2015.1.0 Build 5418. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved. [0124.24] Warning: Failed to load 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint': Failed to find object 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint' [0124.24] Warning: Failed to find object 'Class KFGame.ActorFactoryKFJumpDownLandNavPoint' [0127.08] Log: === Critical error: === Fatal error! Address = 0x4094e658 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x40a89951 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x40e45883 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x40e46c18 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x40a8492a (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x101dc05 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\wxmsw28u_vc_custom_64.dll] Address = 0xcd6cc4 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\wxmsw28u_core_vc_custom_64.dll] Address = 0x40e4b2ab (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x40e4b36a (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] Address = 0x8b710574 (filename not found) Address = 0x8b6bda68 (filename not found) Address = 0xeacd225a (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\cl r.dll] Address = 0x8b7100ee (filename not found) Address = 0x8239f6 (filename not found) Address = 0x3f650000 (filename not found) [in F:\Programme\Steam\steamapps\common\killingfloor2\ Binaries\Win64\KFEditor.exe] [0127.08] Exit: Executing UObject::StaticShutdownAfterError [0127.08] Exit: Executing UWindowsClient::ShutdownAfterError [0127.09] Exit: Executing UWindowsClient::ShutdownAfterError [0127.09] Exit: UXAudio2Device::ShutdownAfterError [0127.11] Exit: UAkAudioDevice::ShutdownAfterError [0127.11] Log: Shutting down FaceFX... [0127.11] Log: FaceFX shutdown. [0127.13] Log: appRequestExit(1) |
SDK crashing after opting into beta
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