Category: Code, level design, other (don't know what exactly)
Reproducibility: Always
Summary: Invisible wall in front of Dosh Bling on Evacuation Point if FleX is activated
Description: If you go from the spawn directly ahead then you will eventually come to a few yellow emergency tents on the right. In one of them is a Dosh bling. If FLeX is activated it is impossible to shoot it. It is like an invisible wall in front of it. You can even see the bullets hitting the "wall".
turned FleX off and left the others settings untouched and i could shoot the dosh without a problem. I turned FleX back on and it was impossible again.
I tried that a few times more with all perks, always with the same result.
I also tried it offline and online on the TWI Servers... the same.
Config: Ultra with Flex set on Gibs only
My System(if it is relevant):
Intel Core i5-4690k (4 CPUs) @ 3.5 GHz
Nvidia GeForce GTX 970
16GB RAM
Windows 7 64-bit
Reproducibility: Always
Summary: Invisible wall in front of Dosh Bling on Evacuation Point if FleX is activated
Description: If you go from the spawn directly ahead then you will eventually come to a few yellow emergency tents on the right. In one of them is a Dosh bling. If FLeX is activated it is impossible to shoot it. It is like an invisible wall in front of it. You can even see the bullets hitting the "wall".
turned FleX off and left the others settings untouched and i could shoot the dosh without a problem. I turned FleX back on and it was impossible again.
I tried that a few times more with all perks, always with the same result.
I also tried it offline and online on the TWI Servers... the same.
Config: Ultra with Flex set on Gibs only
My System(if it is relevant):
Intel Core i5-4690k (4 CPUs) @ 3.5 GHz
Nvidia GeForce GTX 970
16GB RAM
Windows 7 64-bit
FLeX creates invisible wall
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