The demo is not that good when u compare it to the other perks.
1:Grenade handgun need to be changed to either tighter grouping on the shoots and more aoe, or make it one projectile with less dmg and good size aoe. alternatively a explosive dart that explode after 1-2 sec after it hits. the reason is there's no mid weapon between Grenade handgun and m79. you got no range on the handgun and it has no accuracy. i missed a clot 5 meters away from me with more then half the projectiles. It does no damage. On a group of zeds u need to shoot at least 2-3 times to kill the group and this is on normal/hard difficulty!!!! You only have 24 ammo at lvl1 and 29 at lvl 25 so can only kill 10 good groups if u are lucky. But on HOE it is just dead weight and the cost to get the m79 is to much. it's better to just use it the first round then sell it and use the m9.
2: M79 don't need much, save for more ammo. Ammo on lvl 1 is 16 and lvl 25 it is 21. On a wave of 400+ zeds u can't do much
3: c4 is a joke. if you've put up c4 somewhere and u die, u can't detonate it. even if u shoot at it!! And if u stack it it'll still wont detonate the whole stack. It'll just detonate one at a time so it is a bit annoying. Because u are always too late to detonate it. I'd rather have my pipe bombs from KF1. You could make it into proximity mines if there are more then 4-5 zeds it could explode, and if a big one comes it could also trigger it. alternatively u could have both and be able to switch between the modes.
4: RPG-7 need's more ammo (won't happen), or up the damage. Cause it has the same damage as m79 but with less ammo. it also takes up more space so it's really not worth it.
1:Grenade handgun need to be changed to either tighter grouping on the shoots and more aoe, or make it one projectile with less dmg and good size aoe. alternatively a explosive dart that explode after 1-2 sec after it hits. the reason is there's no mid weapon between Grenade handgun and m79. you got no range on the handgun and it has no accuracy. i missed a clot 5 meters away from me with more then half the projectiles. It does no damage. On a group of zeds u need to shoot at least 2-3 times to kill the group and this is on normal/hard difficulty!!!! You only have 24 ammo at lvl1 and 29 at lvl 25 so can only kill 10 good groups if u are lucky. But on HOE it is just dead weight and the cost to get the m79 is to much. it's better to just use it the first round then sell it and use the m9.
2: M79 don't need much, save for more ammo. Ammo on lvl 1 is 16 and lvl 25 it is 21. On a wave of 400+ zeds u can't do much
3: c4 is a joke. if you've put up c4 somewhere and u die, u can't detonate it. even if u shoot at it!! And if u stack it it'll still wont detonate the whole stack. It'll just detonate one at a time so it is a bit annoying. Because u are always too late to detonate it. I'd rather have my pipe bombs from KF1. You could make it into proximity mines if there are more then 4-5 zeds it could explode, and if a big one comes it could also trigger it. alternatively u could have both and be able to switch between the modes.
4: RPG-7 need's more ammo (won't happen), or up the damage. Cause it has the same damage as m79 but with less ammo. it also takes up more space so it's really not worth it.
Demolition review (From my point of view)
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