mardi 25 août 2015

Destroyed door stays standing visually - No gameplay effect

Bug is animation I think.

I welded this door on Evacuation on one of the upper levels, it only has 1 narrow ledge connecting to it which leads to outside. I welded it to 100% and left it to be destroyed as I played the wave. It was broken, zeds came through as usual but the doors were still up.

After the fight I went up to it and saw this:



It looks like the door has been knocked down but only played the very first part of the animation.

I'm not sure how to replicate it but if it helps I was using both the flamethrowers all around that area quite a lot.

This was an offline/solo game.


Destroyed door stays standing visually - No gameplay effect

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