I can't tell if this is a new problem with the latest patch or not (I'm playing the preview of the firebug demo patch) but if you sit in the window in the cafe, crawlers, stalkers, and all forms of clots are generally unable to get at you. They spawn in the doorway downstairs. I wish I knew how to take video to explain this better. These enemies will walk up the stairs a bit, then try to jump over the railing, but they miss the jump every single time and end up stuck in a loop. Stalkers are able to get past this however, and sometimes bloats spawn individually on the far side of the room and can get at you, but the bulk of enemies are stuck. I've noticed gorefasts can make the jump if they are charging, but otherwise they are stuck. Tested this a couple of times in solo and it happens every time.
Pathfinding bug in Burning Paris
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