mercredi 26 août 2015

Missing Spectator Functionality

Title of the forum Thread:
Missing Spectator Functionality

Category:
User Interface, Keybinding, Customization

Reproducibility:
Always.

Summary:
Cannot reassign spectator controls that are inadvertently hardware specific.

Description:
When in spectator mode, there are a few controls that are available to the player such as:

Mouse 1 (Next Camera)
Mouse 2 (Previous Camera)
Middle Mouse Button (Change Perspective)

Again, TripWire has overlooked the fact that some people use a mouse that does not have a middle mouse button. Such as my Logitech TrackMan Marble mouse. As a developer, I like to take the moments before of after my active play time to appreciate the hard work of the level designers. So, I sometimes like to free float the camera in spectator mode and look at the various textures and meshes of the maps. It's difficult to do when spectator mode gets locked following on this player or another. It would be such a simple fix by implementing a dual keybinding to something like the 'F' key for those of us without a scroll wheel/middle mouse button. It's particularly frustrating because the Logitech driver calls the scroll buttons on this mouse as "ThumbMouseButton" instead of Middle Mouse Button. Please dual bind this spectator function OR allow us to customize the spectator controls. Included here is a picture of my type of mouse that should also be considered for users as it's still a considerably well-selling mouse.

http://ift.tt/1Pjxt04

Highlighted are the scroll buttons

Online/Offline:
Online since spectating is done in online games.


Missing Spectator Functionality

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