samedi 8 novembre 2014

PTRS-41 ridiculous aiming

About a year ago I killed hundreds and hundreds of bots with my PTRS-41 and PZB 784 just to get them to level 50, because sadly in this game it gives you slight advantage over others. (Ridiculous leveling system).



While playing these stupid hours and hours long sessions I noticed that you have to aim with PTRS-41 significantly more in front of the moving enemy than lets say like with mosin-nagant.



Sometimes when you fire the PTRS-41 to a moving target aiming in front of him, you can actually see the bullet hit him before he even has the time to move to the spot you aimed.

Meaning that somewhere somebody ****ed up with the code.



Another example:

If I'm 4 meters away from the enemy aiming right in the middle of his chest and fire, the bullet should hit. But not in this game. You have to aim in front of him with AT rifles. And I mean A LOT in front of him.



That said, it is very very VERY hard to hit a moving target with anti-tank rifles.

Which is ridiculous considering that the:

Muzzle velocity of the PTRS-41 is 1,013 m/s (3,323 ft/s).

Muzzle velocity of the mosin-nagant is 865 m/s (2,838 ft/s).



And yet, the bullet moves twice as fast with mosin in this game.



How about fixing this?




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