I was just playing ARAD2 in a PZIII and I was no more than 20 feet away from a T34, shot at it's turret ring twice and both bounced off. Come on. Most T34s knocked out in Barbarossa were done with that 37mm cannon and the Panzer IV Ausf G that's in the game was designed to knock out a T34 at any angle up to 1,200 meters, but in game it's hard to penetrate the T34's armor.
Instead of balancing by nerfing the German tanks, balance with the map choices.
Instead of balancing by nerfing the German tanks, balance with the map choices.
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