The maps should have traps already mentioned by other forum members both for the players and for zeds:D:
Laboratory = acid trap in the barrels if broken
Bodyshop = cars fall if we throw or break the piston machines
Sewers = corrosive materials if we break valves
A system of buildings and break things in the scenario environment is always welcome:rolleyes:
Laboratory = acid trap in the barrels if broken
Bodyshop = cars fall if we throw or break the piston machines
Sewers = corrosive materials if we break valves
A system of buildings and break things in the scenario environment is always welcome:rolleyes:
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