lundi 29 septembre 2014

What will be when tickets becomes much more important than time limit?

like the title said. What do you think how it will be played?



I really would like to try some maps with less reinforcements to win/loose a round instead of having a time limit.



e.g. Myshkova River. Time limit could be set to 60-90 Minutes (that should be more then enough). I can´t say how much tickets are needed for each team to make it fair, this need to be tested.



On a empty server this settings are unfair for the defending team, but on a full server it could be very intresting.





I got this idea while playing maps like Myshkova or Univermag on the full 40-1 IOM server. I see a lot of really great teamwork on both sides, but at the end the attackers lost because there wasn´t enough time.



Univermag is win able, but Myshkova need minimum 10 Minutes more, so Germans become a chance to win this map on a full server.





Right now there is nearly no map where we need to take care to our tickets.

Maybe the server can set the timelimit per map and the number of tickets, too?




Aucun commentaire:

Enregistrer un commentaire