dimanche 28 septembre 2014

Visible Projectiles

The main thing that frustrated me in RO2, I was new to the game, I see an enemy running across my screen, and i fire and i miss and i don't know if i over compensated for bullet drop, under compensated for bullet drop, shot behind him, or in front of him. It was very difficult to actually learn the characteristics of the projectiles in the game. Please make the projectiles of non hitscan weapons clearly visible so it is easier to learn the characteristics of each weapon. I think KF did a great job of it, so i'm not too concerned about it.




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