mercredi 26 novembre 2014

3 free games what should I choose?

Been out of the loop for a while. So im not up to date.



Sold gaming rig months ago, just orderedd new parts for a new one. Comes with AMD coupon for 3 free games to choose. If anyone is aware of this promotion whats available? I havent even begun to look yet let alone know what they are, I see I think the picture of Hitman Absolution being one of them but I already have that. What else can I choose?



I really only play FPS games, and maybe a few RTS, last one I liked was RUSE




Ro3?

This is probably Top secret by tripwire but will be seeing this game sometime soon? Maybe in 2015? And Im going to guess and assume hopefully it will use new Unreal 4 engine? Its amazing. Nothing can match it. Use it and they will come.....




help!

Log: Log file open, 11/26/14 16:09:13

Init: Name subsystem initialized

Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)

Init: Version: 3339 (128.29)

Init: RO_VERSION: 1093

Init: KF_VERSION: 1063

Init: Compiled: Oct 31 2014 10:12:11

Init: Command line: KF-Sniper_yard.rom?game=KFBossSquad.BSGameType?VACSec ured=false?MaxPlayers=16?AdminName=segeAdminPasswo rd=sege?Mutator=KFBossSquad.KFBossSquad -log=server.log

Init: Character set: Unicode

Init: Base directory: C:\KFServer\System\

Init: Ini:KillingFloor.ini UserIni:User.ini

Init: Build label: Build UT2004_Build_[2004-11-11_10.48]

Init: Object subsystem initialized

Log: STEAMAUTH : SteamAPI_Init failed

Log: Browse: KF-Sniper_yard.rom?Name=KFPlayer?Class=Engine.Pawn?Ch aracter=Corporal_Lewis?team=1?Sex=M?game=KFBossSqu ad.BSGameType?VACSecured=false?MaxPlayers=16?Admin Name=segeAdminPassword=sege?Mutator=KFBossSquad.KF BossSquad

Log: Collecting garbage

Log: Purging garbage

Log: Garbage: objects: 51846->51845; refs: 591754

Warning: Missing Function Function KFMod.KFGameType.NotifyGameEvent

Log: Game class is 'BSGameType'

Warning: Missing Package Package AliensKFXeno_T.Gibs

Warning: Missing Package Package AliensKFXeno_T.Gibs

Warning: Missing Texture Texture AliensKFXeno_T.Gibs.praetorian_legs

Warning: Missing Package Package AliensKFXeno_T.Gibs

Warning: Missing Texture Texture AliensKFXeno_T.Gibs.Praetorian_Torso

Warning: Missing Package Package AliensKFXeno_T.Gibs

Warning: Missing Texture Texture AliensKFXeno_T.Gibs.Praetorian_Head

Warning: Missing Class Class UnrealEd.TexAlignerBox

Warning: Missing Class Class UnrealEd.TexAlignerDefault

Warning: Missing Class Class UnrealEd.TexAlignerPlanar

Warning: Missing Class Class UnrealEd.OptionsNewClassFromSel

Warning: Missing Class Class UnrealEd.OptionsRotateActors

Warning: Missing Class Class UnrealEd.OptionsDupTexture

Warning: Missing Class Class UnrealEd.OptionsMatNewStaticMesh

Warning: Missing Class Class UnrealEd.OptionsMatNewCameraPath

Warning: Missing Class Class UnrealEd.OptionsMapScale

Warning: Missing Class Class UnrealEd.OptionsNewTerrainLayer

Warning: Missing Class Class UnrealEd.OptionsNewTerrain

Warning: Missing Class Class UnrealEd.OptionsTexAlignPlanar

Warning: Missing Class Class UnrealEd.OptionsSurfBevel

Warning: Missing Class Class UnrealEd.Options2DShaperBezierDetail

Warning: Missing Class Class UnrealEd.Options2DShaperRevolve

Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToBevel

Warning: Missing Class Class UnrealEd.Options2DShaperExtrudeToPoint

Warning: Missing Class Class UnrealEd.Options2DShaperExtrude

Warning: Missing Class Class UnrealEd.Options2DShaperSheet

Warning: Missing Class Class UnrealEd.OptionsBrushScale

Warning: Missing Class Class UnrealEd.TexAlignerFace

Warning: Missing Class Class UnrealEd.OptionsTexAlignCylinder

Log: STEAMAUTH : Steam auth system activation failed

Log: Bringing Level KF-Sniper_yard.myLevel up for play (30) appSeconds: 5.831000...

Log: (Karma): Autodetecting CPU for SSE

Log: (Karma): Using SSE Optimizations

ScriptLog: Mutators KFBossSquad.KFBossSquad

ScriptLog: ************************************************** *****************

ScriptLog: MonsterConfig InitMonsters!

ScriptLog: ************************************************** *****************

ScriptLog: GameInfo::InitGame : bEnableStatLogging False

ScriptLog: KFLRules = KF-Sniper_yard.KFLevelRules

ScriptLog: Game length = 0

ScriptLog: UdpServerQuery(crt): Port 7717 successfully bound.

Log: Resolving master0.gamespy.com...

Log: Defaulting to false

Log: Defaulting to false

WebAdmin: Loading Available Maps

WebAdmin: Loading Game Types

WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 8075

Log: Resolving tripwireinteractive.com...

Log: Resolved master0.gamespy.com (202.98.24.125)

ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900

ScriptLog: UdpGameSpyUplink: Port 7718 successfully bound.

Log: Resolved tripwireinteractive.com (198.23.194.228)

Critical: UStrProperty::ExportTextItem

Critical: (StrProperty ServerPerksGuardianMut.ServerPerksGuardianMut.Trad erInventory.TraderInventory)

Critical: UArrayProperty::ExportTextItem

Critical: (ArrayProperty ServerPerksGuardianMut.ServerPerksGuardianMut.Trad erInventory)

Critical: UProperty::ExportText

Critical: (ArrayProperty ServerPerksGuardianMut.ServerPerksGuardianMut.Trad erInventory)

Critical: UObject::execClassContext

Critical: (PlayInfo Package.PlayInfo @ Function Engine.PlayInfo.Init : 00C3)

Critical: UObject::ProcessEvent

Critical: (WebConnection KF-Sniper_yard.WebConnection, Function UWeb.WebConnection.ReceivedText)

Critical: ATcpLink::PollConnections

Critical: ATcpLink::Tick

Critical: TickAllActors

Critical: ULevel::Tick

Critical: (NetMode=1)

Critical: TickLevel

Critical: UGameEngine::Tick

Critical: Level Untitled

Critical: UpdateWorld

Critical: UServerCommandlet::Main

Exit: Executing UObject::StaticShutdownAfterError

Exit: Exiting.

Log: FileManager: Reading 0 GByte 362 MByte 609 KByte 673 Bytes from HD took 1.305994 seconds (1.071994 reading, 0.234000 seeking).

Log: FileManager: 0.254000 seconds spent with misc. duties

Uninitialized: Name subsystem shut down

Uninitialized: Log file closed, 11/26/14 16:09:39









what has happened?help me :迷茫:




SG43 on soviet halftrack

http://ift.tt/1y1S3gB



SG43 for the halftrack and belt for German one




Brief tour of a Pacific Battlefield.

:)



This has been posted on our clan site for quite sometime. These are photos I took a long time ago when I was stationed on Guam. I wasn't sure quite where to place the thread, So I guess I'll post it here. Those that enjoy RS might find them interesting.



http://ift.tt/15yow2j




[Game] Anybody excited for Grey Goo?

I have always been an RTS fan. Grey Goo just got a release date. January 23 2015. If you dont know what is Grey Goo:

http://ift.tt/1vatxqL



The people that are making Grey Goo consists some of the people who made the classic Command and Conquer games back when Westwood, which i loved. Cant wait to play this game. Anyone else is hyped? :P




mardi 25 novembre 2014

My Advanced Xpadder Config (X360 Controller Only)

Introduction/Why I Prefer Gamepads
Before anyone starts saying "omg u n00b why u use controller kbm so l33t bro", make sure you read everything I have to say and if you still feel like saying something like that, you can piss off. I've grown up playing on both consoles and PC. I've played on both equally, spending time originally with a keyboard and mouse on PC. I never went full PC gamer because I never had a really good rig. I have just as much experience with a keyboard and mouse as I have had with gamepads. Now that I am pretty much PC only, I still like to play on my TV and not be missing keys when playing games. Also due to wrist problems. playing any game on the PC requireing a mouse starts to irritate my wrists. So around this time last year I switched over to the Steam Big Picture interface and loaded up Xpadder, also disabling the Windows Explorer interface in Windows (I only use Windows for gaming, everything else I do in ArchLinux). I got myself a XBOX 360 Wireless controller adapter and pulled out the controllers from my 360. I felt right at home. Its difficult to set up at first, but then it feels great to be able to play games in bed on my TV. I am actually more effective at games with a gamepad than I am with keyboard and mouse. Unreal Tournament on Masterful or Inhuman? Yup. Left 4 Dead 2 Expert Realism? Yup. Killing Floor on HOE solo? Yup.



Killing Floor and Its Future

I noticed on Twitter today that gamepad support is indeed going to be in Killing Floor 2. Now, that could be a very good thing, or it could be a disaster waiting to happen. One problem that arose in my KF1 Xpadder config was a shortage of buttons. You'll see some of my voodoo magic that got it working farther into this post, but I want to bring up some valid points for Tripwire to be aware of for KF2. First: Sensitivity. You want to make sensitivity adjustable for players, along with acceleration control. One wonderful example of complete crap controller support would be Payday 2 and Duke Nukem 3D Megaton Edition. Try moving around the joystick precisely and you'll see what I mean. Its so bad in that game that I had to enable Auto Aim just to be able to hit a ****ing Alien Pig Cop that was standing 2 feet in front of me. And that brings me to another point: Aim Assist. DO NOT INCLUDE IT. If you get the sensitivity just right, you will see that it is not needed except for people who are completely dumb. Left 4 Dead 2 on the 360 had no aim assist. Was it a problem? No, because the controller sensitivity and acceleration was perfect and freely adjustable by the player. One more thing to mention, button layouts. This is also very important especially in a game like Killing Floor. You need buttons for Fire, Alt Fire, Iron Sights, Melee Weapons, Sidearms, Primary Weapons, Secondary Weapons, Special Weapons, Quick Heal, Throw Cash, Throw Weapons, Use, Scoreboard (yes I use it a lot when playing medic to see the status of everyone), Reload, and Voice Chat (Yes, No, Insult Specimen, Medic, etc). How in the hell did I get it working with KF1 on an XBOX 360 Controller? Lots of time and frustration thats how. One could say I just use the Mouse Scroll simulation from Xpadder.... no. In KF you need to be quick switching to weapons in tight situations, especially on HOE. Use a Dpad to scroll through guns or Y to cycle through them one by one is completely unacceptable and sadly seen in nearly every FPS game nowadays. Solution for KF2? Weapon Wheel and a Voice chat system that is controlled via Dpad, Unreal Tournament 3 which uses the same engine has BOTH of these. Allow the players to rebind the keys and you are golden.



Enough... How Do I Play KF1 With My XBOX 360 Controller?


  1. Get the latest version of Xpadder: http://www.xpadder.com/

  2. Download my profile: http://sirentorturers.site.nfoserver...xpadderprofile (save page as killingfloor.xpadderprofile)

  3. Configure Xpadder with you XBOX 360 Controller, add in all the buttons and sticks. (If I remember correctly theres already files you can just grab for this)

  4. Set up KillingFloor.exe with an AutoRun with the profile I supplied.

  5. Now for the hard part, set up your game. You will have to rebind some in-game keys, and I'll explain why later. MAKE SURE YOU RESET YOUR CONTROLS TO DEFAULT.

  6. Set your Iron Sights to Hold and NOT toggle.

  7. Change your Throw Weapon key to 6.

  8. Set Left Control to Toggle Crouch.

  9. Console command:

    Code:



    set input p pause



  10. If server admin, console command:

    Code:



    set input W MoveForward | adminlogin username password



  11. Adjust your Mouse sensitivity in-game to your liking. Do not change the profile settings.


Controls


  • Right Trigger: Fire

  • Left Trigger: Aim

  • Right Shoulder: Alt Fire

  • Left Shoulder: Melee weapons (1)

  • Dpad Down: Sidearms (2)

  • Dpad Left: Primary Weapons (3)

  • Dpad Right: Secondary Weapons (4)

  • Dpad Up: Special Weapons (5)

  • A: Jump

  • B: Quick Heal

  • X: Reload

  • Y: Use

  • Left Analog: Move

  • Right Analog: Aim* (see notes below)

  • Left Stick Button: Crouch

  • Right Stick Button: Throw Grenade

  • Back: Voice Chat **

  • Left Trigger and Back: Throw Cash

  • Left Trigger and Left Shoulder: Throw Weapon (6) *** (see notes below)

  • Left Trigger and Y: Show Scoreboard

  • Start: Show Menu (Pause solo)

  • Left Trigger and Start: Pause Server/Vote Pause ScrnBalance **** (see notes below)


Notes

*Look sensitivity is lowered during aiming to allow for precision shots while allowing quick aiming when firing from hip in those "OH SH!T!!!!" moments.

**Use the Dpad and use the numbers corresponding the the menu options. In cases where you need 6, left trigger and left shoulder, thus why I made you rebind your Throw Weapon key. Left shoulder is 1, dpad down is 2, dpad left is 3, dpad right is 4, dpad up is 5.



***Throw weapon sometimes zooms the screen in. Just switch to another gun and aim down sights quickly to fix.

****To pause server you must be logged in as admin. On ScrnBalance servers you don't have to be logged in to initiate a pause vote.





Final Notes

If you have any issues and it doesn't work the way I said it should work, let me know what your problem is and I'll update the post. This was a quickly written post so its bound to have mistakes. Also one more thing, Vsync and Reduce Mouse Lag options do indeed tamper with your aiming. So play around with it. I'll post my settings if need be, I don't remember them off the top of my head since I am posting this from ArchLinux. Enjoy playing KF1 on your TV on your couch or like me, in your bed ;) (no I am NOT being sexual, I only have a bed in my room, along with a desk chair that is falling apart and leaving crap everywhere...).