dimanche 1 juin 2014

RO2 Very strange...

I am a mg gunner and running to a flank position and i see in the kills who kills rules my name with arti deads...this isnt the first time i see this.





How and do have somebody else have seen this?




RO2 MG's are to easy

I find that the MG's are:



- too easy to use as assault weapon, almost all users go rambo with it these days

- combined with the static MG's there are simply to many on most maps, they dominate the map way to easily




RO2 Bug still exist after update...

Shooting with HE changes to AP after shooting...



You have constantly to watch out that it doesn`t change before shooting a HE round.




Revenant Gaming









Revenant is a multi-game / multi-platform gaming community. We are looking for all players who fit our same gaming philosophy.



What is our Gaming Philosophy? Revenant plays on a Casual-Hardcore scale. Meaning, sometimes were just casual, sometimes were hardcore. Confused yet? Revenant believes that everyone should be in control of their own time. We are all gamers, most with families, full-time jobs, kids, or other activities that fill up our time. So when we have time for gaming, we want to game how we want. So some gamers will be more of a casual play-style, some will go full hardcore. But we leave it up to the individual player.



Revenant has its own RO2/RS division. We are looking for all types of players. Whether you enjoy playing against other clans or you just want a team to pub with, Revenant offers a place for you!





For more info:



Website: http://ift.tt/T4hOuP

Teamspeak: ts.revenantgaming.com:1133

My Steam: http://ift.tt/1oiVuHk

My email: dude@revenantgaming.com




Guiding Airstrikes

On larger maps of 4-9 square kilometres, Ro offers a role where an infantry soldier goes through a sequence over a radio involving the following steps:



I. specify grid coordinates plus detailed location of target to a bomber plane by typing them in;



II. describe target as either tank, infantry group or a building;



III. suggest ingress path for the plane (this is done for the pilot to better see the target) and weapon as either Mg or a bomb (depends on FF risk).



If the target coordinates are wrong, the A.I. controlled aircraft will be unable to help you. If there are friendly units at the incorrectly specified location matching your description, it will attack them. Target description is therefore a limited safety measure.



The A.I. pilot will be unable to see targets hiding in dense forests. It will detect moving targets on open plains faster, plus it will detect shooting targets faster. The spotter guiding the plane can also get help from team mates by having someone illuminate the sky above the target with a flare in a dusk setting, or launching a coloured smoke grenade into the target zone (both of which i am asking to add).



Ingress path can help the airplane avoid airspace covered by enemy AA, if you found out their positions. (Impliedly, i am asking for at least AA tripods on which Mgs can be turned high enough to aim at planes.)



Why should this be added regardless of its historical authenticity? It is much more advanced and interesting than the current artillery support. It could even serve as a complete replacement of artillery on large maps.



edit: how can I add a poll vote?




[Question] Activation key

I bought Red Orchestra: Ostfront 41-45 recently from a second hand store without realizing that the key was already used. In retrospect, I should have probably thought that purchase through better. :(



The store, sadly, does not except returns, and having been terribly excited to play, I was wondering if there was something that could be done since I did pay for this.



If not, however, that is perfectly understandable, too. Its my own fault for neglecting that detail before I bought this game from a second-hand store.




problem with maps

look at this http://ift.tt/1ke7AmZ wtf is that?!!!i verified the game redownoading and it still the same.anyone?