mercredi 4 mars 2015

Map achievements done differently?

This is a minor suggestion that really doesn't affect the game much, but I figured I'd add it anyway.



The way the achievements for most maps work in KF1 is that you must complete the map on long difficulty. I recently realized that this might be why there's so few short or medium length servers. (I wasn't around at KF1's launch or in the KF mod era, please correct me if I'm wrong and it was always this way.) I like how they did map achievements for maps like Hell, because I feel like it allows people to play a map on any wave length they wanted. Can we get more achievements like that in KF2?



And as a side note, completing a map on a higher difficulty should also grant the achievement of completing that map on a lower difficulty.




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