Thread title said enough.
For games that support VOIP while put their soundtracks accompany players very closely along the gameplay duration, it would be nice to have an option to ensure everyone is hearing the same track.
Because whenever someone is using VOIP to speak while having stereo turned on in the background, you will hear their the soundtrack sink through their mic. And for Killing Floor that has been featuring aggressive soundtracks of metals and others alike, which awesomely fits the game's theme, the moment would be ruined for your ears as you hear two different aggressive tracks clashed together.
Which according to experiences of my own, is bad... like you're-dealing-1-damage-with-each-stack-of-dosh-tossed-at-a-Zed bad.
Achievement unlocked: Kill a Zed by tossing Dosh at them.
For games that support VOIP while put their soundtracks accompany players very closely along the gameplay duration, it would be nice to have an option to ensure everyone is hearing the same track.
Because whenever someone is using VOIP to speak while having stereo turned on in the background, you will hear their the soundtrack sink through their mic. And for Killing Floor that has been featuring aggressive soundtracks of metals and others alike, which awesomely fits the game's theme, the moment would be ruined for your ears as you hear two different aggressive tracks clashed together.
Which according to experiences of my own, is bad... like you're-dealing-1-damage-with-each-stack-of-dosh-tossed-at-a-Zed bad.
Achievement unlocked: Kill a Zed by tossing Dosh at them.
Aucun commentaire:
Enregistrer un commentaire