I apologize in advance for any Math fumbles.
After watching the HoE and Biotics lab vids again I started noticing the ammo for the AR-15. Each mag for the AR-15 has 20 rounds with a fully filled ammo pool of 240 (including the first Mag), so 12 mags. This is less than half of the total ammo for a similar weapon, the M4 in KF, where you could carry 14 mags that had 37 ammo for a total of 518.
But these are two different weapons in different tiers so instead I compared the SCARs. In KF for the SCARMK17 you could carry 15 mags thats each had 25 rounds for a total of 375. In KF2 for the SCAR-H you can carry 14 mags that each have 20 rounds for a total of 280. While thats still less its not as huge a difference as with the M4 and AR-15.
I think the reduction in total ammo is because it seems we'll be fighting less zeds overall in KF2. In the HoE vid with 6 people the first wave only had 153 Zeds. Then again it might have been less because it was a medium length match with 7 total waves. Im also curious if 7 waves is the new Long Game, or we just haven't seem them play a long game yet.
Is the reduction in Zeds a performance issue? Or are the Zeds so much more aggressive that fighting the same amount as KF would get us slaughtered? Either way I hope the new amounts are balanced without diluting the game.
TLDR: The reduction in total ammo leads me to believe that we'll be fighting less Zeds overall and I hope that its still well balanced.
After watching the HoE and Biotics lab vids again I started noticing the ammo for the AR-15. Each mag for the AR-15 has 20 rounds with a fully filled ammo pool of 240 (including the first Mag), so 12 mags. This is less than half of the total ammo for a similar weapon, the M4 in KF, where you could carry 14 mags that had 37 ammo for a total of 518.
But these are two different weapons in different tiers so instead I compared the SCARs. In KF for the SCARMK17 you could carry 15 mags thats each had 25 rounds for a total of 375. In KF2 for the SCAR-H you can carry 14 mags that each have 20 rounds for a total of 280. While thats still less its not as huge a difference as with the M4 and AR-15.
I think the reduction in total ammo is because it seems we'll be fighting less zeds overall in KF2. In the HoE vid with 6 people the first wave only had 153 Zeds. Then again it might have been less because it was a medium length match with 7 total waves. Im also curious if 7 waves is the new Long Game, or we just haven't seem them play a long game yet.
Is the reduction in Zeds a performance issue? Or are the Zeds so much more aggressive that fighting the same amount as KF would get us slaughtered? Either way I hope the new amounts are balanced without diluting the game.
TLDR: The reduction in total ammo leads me to believe that we'll be fighting less Zeds overall and I hope that its still well balanced.
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