Hey guys, first of all, incredible game, way to go. I was a squad leader in the army and am currently in the reserves, and RO2 is the most realistic fps I've ever played, and I know y'all pride yourselves on that. So I wanted to just make a couple of, I hope, helpful comments about the MGs that might help improve the feeling of immersion.
1. Regarding changing barrels - I noticed that in the animation for changing overheated MG barrels, the old barrel is pulled out by hand?? This is obviously impossible, it would burn the skin right off your hand. Was the animation done this way on purpose?
2. I've noticed also that you can change your barrel an infinite number of times. My MG gunner only had one spare barrel, in combat situations two; they're very heavy and in limited supply. It would make more sense for players to only start off w one or two spare barrels.
3. Did y'all consider squiggly tracers? Real tracers appear to squiggle as the bullets tumble, and also have very visible bounces and ricochets. Could help contribute to the realism.
Thanks again, and I hope my feedback is appreciated.
1. Regarding changing barrels - I noticed that in the animation for changing overheated MG barrels, the old barrel is pulled out by hand?? This is obviously impossible, it would burn the skin right off your hand. Was the animation done this way on purpose?
2. I've noticed also that you can change your barrel an infinite number of times. My MG gunner only had one spare barrel, in combat situations two; they're very heavy and in limited supply. It would make more sense for players to only start off w one or two spare barrels.
3. Did y'all consider squiggly tracers? Real tracers appear to squiggle as the bullets tumble, and also have very visible bounces and ricochets. Could help contribute to the realism.
Thanks again, and I hope my feedback is appreciated.
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