I was watching the full gameplay video and though it is kind of funny to watch the stacks go ker-plop on their side, it was the only thing making up for the lack of humor concurrent to the cash dropping.
Since dropping cash is only relevant during trader time and after you kill the boss, why not have a first person mode while you hold a key that lets you throw different bills of Dosh, sort of like "making it rain" only they land precisely and stack.
You would have to have your weapon put away, but you could choose between $10, $20 and $100 dosh bills using flicks similar to voice callouts while holding down the "give money" button.
Since Trip seems adamant about having things glow, I don't think I'm going to swing at that anymore, but you could change how heavily dosh stacks (and weapons) glow depending on their value.
And instead of having money disappear, I'd have it eventually blow away as a karma prop if it isn't grabbed within 2 minutes.
Since dropping cash is only relevant during trader time and after you kill the boss, why not have a first person mode while you hold a key that lets you throw different bills of Dosh, sort of like "making it rain" only they land precisely and stack.
You would have to have your weapon put away, but you could choose between $10, $20 and $100 dosh bills using flicks similar to voice callouts while holding down the "give money" button.
Since Trip seems adamant about having things glow, I don't think I'm going to swing at that anymore, but you could change how heavily dosh stacks (and weapons) glow depending on their value.
And instead of having money disappear, I'd have it eventually blow away as a karma prop if it isn't grabbed within 2 minutes.
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