As per the title, I think the best way to handle custom maps and leveling is to greylist them by default, and have a whitelist for ones after review.
Hopefully this is integrated with the Steam Workshop so the update situation isn't too bad.
Personally I believe the removal of the map whitelist for KF1's maps was a part of End of Life procedure to help the longevity of the game without the need for maintenance. Since KF2 has taken over as the main project, I think the whitelist is viable again. If it ends up being too much of a workload for TWI, they could enlist the help of the community, and I'm sure plenty would step right in!
Hopefully this is integrated with the Steam Workshop so the update situation isn't too bad.
Personally I believe the removal of the map whitelist for KF1's maps was a part of End of Life procedure to help the longevity of the game without the need for maintenance. Since KF2 has taken over as the main project, I think the whitelist is viable again. If it ends up being too much of a workload for TWI, they could enlist the help of the community, and I'm sure plenty would step right in!
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