Hello Tripwire and all forums members/mods,
I will try to make this as short and to the point as I can. Not to saybad things, I just want to get them across and addressed.
1. It seems like some of the hit detection for head-shot, primarily bloats, need some work. I also don't remember them being so resilient to gun fire before?
2. Melee seem awfully weak compared to the level 6 berserker.
3. I really dig the ZED Time feature, but some people may find it distracting. Will this be an option to turn on and off? Or will there need to be a mod to complete this? Either way would be nice.
4. Some of the animations didn't seem as fluid as I thought they would be. For example, I have seen clots get shot neat a corner and they seem to just levitate around the corner/towards you afterwards.
5. For some of the higher end PC's, will there be an option to have the ZED bodies/parts stay around longer? (like the blood)
6. The compass needs a little work.
7. Sprint animations need some work, not a lot, just a little. Some character look like they're an ape running on two legs.
It's 2 AM here. I'll come back with revisions later.
Good night all.
I will try to make this as short and to the point as I can. Not to saybad things, I just want to get them across and addressed.
1. It seems like some of the hit detection for head-shot, primarily bloats, need some work. I also don't remember them being so resilient to gun fire before?
2. Melee seem awfully weak compared to the level 6 berserker.
3. I really dig the ZED Time feature, but some people may find it distracting. Will this be an option to turn on and off? Or will there need to be a mod to complete this? Either way would be nice.
4. Some of the animations didn't seem as fluid as I thought they would be. For example, I have seen clots get shot neat a corner and they seem to just levitate around the corner/towards you afterwards.
5. For some of the higher end PC's, will there be an option to have the ZED bodies/parts stay around longer? (like the blood)
6. The compass needs a little work.
7. Sprint animations need some work, not a lot, just a little. Some character look like they're an ape running on two legs.
It's 2 AM here. I'll come back with revisions later.
Good night all.
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