dimanche 15 mars 2015

Medic gun dart slow?

I played some medic in KF1 and always kind of got annoyed when I tried to heal a teammate with the healing dart and some kind of Zed suddenly ran in between, completely wasting my shot and not caring about it at all.



So I thought what if the healing dart would slow the lower zeds (clot, gorefast, stalker, crawler) for one or two seconds or maybe damage them a tiny bit (obviously not a lot, so that it wouldn´t become an option to use darts instead of ammo)



You might say now: That makes no sense at all, why would the player get healed and the zed gets a debuff? But actually that is already the case with the medic 'nade. If the dart restores the normal human body, it could easily hurt the altered body of the Zed.

Your other point might be: Why? Well just as a little buff and fun addition to the (sometimes kind of boring) medic

I am very sorry if I oversaw a similar suggestion in this forum already and I would love to hear your thoughts on this, even though it is probably (hopefully ;) ) to late in development to add it to the game




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