When I play on Solo, I keep getting General Protection Fault errors. Hosting games is fine.
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3800 MHz with 4095MB RAM
Video: AMD Radeon HD 6670 (1315)
General protection fault!
History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level FrightYard <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Happens every time, only on Solo. I've verified cache three times today, no change. That used to fix it.
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3800 MHz with 4095MB RAM
Video: AMD Radeon HD 6670 (1315)
General protection fault!
History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level FrightYard <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Happens every time, only on Solo. I've verified cache three times today, no change. That used to fix it.
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