mardi 2 décembre 2014

RO2 Squad rebalancing

Hello folks!



I am sure this has been brought up before in some other thread (probably multiple times and I my search skills just aren't good enough to find it) but I was wondering if there was anything in the works to fix the constant stack of players in squad1/2? Since a majority of the players are connected and have a class selected before the round begins, it would be nice if the system would autobalance the squads to distribute players more evenly. It could even take into account if a user manually selects a squad (which doesn't happen very often) and balance other users who didn't chose accordingly.



I find this portion of the game to be quite annoying because when you end up as SL3 or SL4, you have <5 in your squad on a 32-man team and when you are SL4, you are lucky to get 2 guys besides yourself. It makes it very difficult for those squads to make an impact to the battle and puts a ton of pressure on SL1 & SL2 to stay alive the whole time with 80+% of the team relying on them for respawns.




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