When i choose profiles and achievements at startup page game crashes. Also it crashes when im in server and select profile.
This is the error i get:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.0 (Build: 6001)
CPU: GenuineIntel PentiumPro-class processor @ 2195 MHz with 2036MB RAM
Video: Intel(R) G33/G31 Express Chipset Family (1461)
General protection fault!
History: UCanvas::execDrawActorClipped <- (KFTab_Profile Package.KFTab_Profile @ Function KFGUI.KFTab_Profile.InternalDraw : 0168) <- UObject::ProcessEvent <- (KFTab_Profile Package.KFTab_Profile, Function KFGUI.KFTab_Profile.InternalDraw) <- UObject::ProcessDelegate <- UGUIMultiComponent::DrawControls <- (KFTab_Profile Package.KFTab_Profile) <- GUIMultiComponent::Draw <- (KFTab_Profile Package.KFTab_Profile) <- UGUPanel::Draw <- (KFTab_Profile Package.KFTab_Profile) <- GUITabControl::Draw <- (GUITabControl Package.GUITabControl) <- UGUIMultiComponent::DrawControls <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIMultiComponent::Draw <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIPage::Draw <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
This is the error i get:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.0 (Build: 6001)
CPU: GenuineIntel PentiumPro-class processor @ 2195 MHz with 2036MB RAM
Video: Intel(R) G33/G31 Express Chipset Family (1461)
General protection fault!
History: UCanvas::execDrawActorClipped <- (KFTab_Profile Package.KFTab_Profile @ Function KFGUI.KFTab_Profile.InternalDraw : 0168) <- UObject::ProcessEvent <- (KFTab_Profile Package.KFTab_Profile, Function KFGUI.KFTab_Profile.InternalDraw) <- UObject::ProcessDelegate <- UGUIMultiComponent::DrawControls <- (KFTab_Profile Package.KFTab_Profile) <- GUIMultiComponent::Draw <- (KFTab_Profile Package.KFTab_Profile) <- UGUPanel::Draw <- (KFTab_Profile Package.KFTab_Profile) <- GUITabControl::Draw <- (GUITabControl Package.GUITabControl) <- UGUIMultiComponent::DrawControls <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIMultiComponent::Draw <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIPage::Draw <- (KFProfileAndAchievements Package.KFProfileAndAchievements) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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