I have a few questions for this game :
- Will KF2 be just as open to modding as the first game?
- What new features and elements besides extra gore will be featured in KF2?
- Will there be an extended survival mode which contains more waves than regular play? Like 20-25 waves?
- What about invasion? Where you have to defend an objective from being overrun? Something like this.
- What other game modes are planned besides KF and Objective mode?
- Will there be mobs that are exclusive to the various maps and game modes? Like mid-game bosses? or amphibious Zeds in watery/sewer levels?
- What about a hardcore modifier to difficulties where if you die, you have to sit out the rest of the game, but the corpses of dead players could be looted for weapons and money?
- On the other side of the coin, what about a training modifier where a wave is repeated, or even regressed back one step (Wipe on Wave 5, go back to Wave 4) following a wipe?
- Will there be more female skins besides Ash Harding and Mrs Foster?
- Will the KF1 maps be remastered for KF2? Or will it be all new maps?
- What are your plans for 'officializing' community content (Maps, Weapons, Game Modes, etc) for KF2?
- How easy will it be to convert community maps for KF1 to be used in KF2?
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