Affichage des articles dont le libellé est Crashing on splash screen. Afficher tous les articles
Affichage des articles dont le libellé est Crashing on splash screen. Afficher tous les articles

mercredi 26 août 2015

Crashing on splash screen

I opted in for the build preview, was able to play about 3 games before the game crashed. Since then I have been either crashing at the main menu or flash screen. I reverted back to the old Killing Floor 2 version but the problem still persists. I've verified, reinstalled, deleted my games folder, ran common distributables, uninstalled and installed phsyx, and tried launching option -dx10. Safe to say I'm at a loss and any help would be appreciated.

Quote:

Log: Log file open, 08/26/15 13:09:05
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Jul 31 2015 15:44:38
Init: Changelist: 1532151
Init: Command line:
Init: Base directory: C:\Steam\steamapps\common\killingfloor2\Binaries\W in64\
[0000.24] Init: Computer: DANPC
[0000.24] Init: User: Daniel
[0000.24] Init: CPU Page size=4096, Processors=8
[0000.24] Init: High frequency timer resolution =3.897223 MHz
[0000.24] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=18.3GB Virtual=131072.0GB
[0000.33] Log: Steam Client API initialized 1
[0000.33] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.33] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.43] Log: Steam Game Server API initialized 1
[0000.43] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.43] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.43] Init: Object subsystem initialized
[0000.46] Log: CachePaths() took 0.02 Seconds
[0000.46] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Conn ection Timeout=2" or "10.1.20.20" failed
[0000.47] Log: Unknown GPU : Nii 0x1401

[0000.47] Log: Adapater : NVIDIA GeForce GTX 960

[0000.47] Log: Vendor : Nii

[0000.47] Log: DeviceId : 5121

[0000.47] Log: SubSysId : 694171714

[0000.47] Log: Revision : 161

[0000.47] Log: DedicatedVideoMemory : 1965 MiB

[0000.47] Log: DedicatedSystemMemory : 0 MiB

[0000.47] Log: SharedSystemMemory : 2048 MiB

[0000.47] Log: DisplayCount : 1

[0000.47] Log: "\\.\DISPLAY1" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }

[0000.47] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0000.47] Log: [AppCompat] Previous detected compatibility level: Composite: 0. CPU: 0. GPU: 0.
[0000.47] Log: [AppCompat] Writing new compatibility level to ini. Composite: 4. CPU: 5. GPU: 3.
[0000.48] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 960
[0000.48] Log: Adapter has 1965MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
[0000.49] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.49] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[0000.51] Log: Shader platform (RHI): PC-D3D-SM5


Crashing on splash screen