Next up is the fact the terrain around echo and delta, there is something deeply wrong with it. If I am crawling in one of the natural trenches, there is no way I can get shot from the sides. Except the terrain is not bullet proof.
Tickets are also a mess. Attackers always get more tickets than defenders. Of course not as imbalanced as Apartments which was ****ed up beyond recognition in terms of tickets. But there is no reason why the Viet Cong would need the same amount of tickets as the USA. Terrain, tunnels and being the defenders all are on their side.
Quite often the ticket gap has been closed or even going the other way round when Cu Chi town has been captured. Folks, if there were just three objectives: Cu Chi Town, Rice Farm and Cemetery that would be acceptable. However running low on tickets as you barely made it to Delta and Echo is unacceptable. You do not need to be a bad US team to struggle creatly to make it past Echo and Delta.
As we currently have no tanks or APCs controlled by players, the simplest solution to the tickets is to add +100 tickets for the US. Possibly add a single (!) Huey helicopter as well.
Now for all those who get acne from critics, I played Cu Chi many times as both attackers and defenders. Defending Cu Chi is rarely fun as 80% of US teams fail after Charlie and Bravo have been taken.
Cu Chi needs revision
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