Here is my first map everyone. It's taken several weeks since my time is so limited, but I worked hard at it.
I haven't finished combing all the meshes for persistent blood; and there are still some obvious seems in places, but most of it is complete. I just wanted to get it out, and have it tested.
You and your team are sent to a military base to investigate the source of a distress call. Once in the central courtyard, all hell breaks loose. All of your exits are cut off. The zeds think they can take you.....Show em where to stick it!
Please feel free to give any feedback or suggestions.
Here is the link: Let me know if it doesn't work.
<a href="http://ift.tt/1DsCe6t; target="_blank">https://db.tt/v7cmNP56
Or in OneDrive
http://1drv.ms/1DoTWbt

I haven't finished combing all the meshes for persistent blood; and there are still some obvious seems in places, but most of it is complete. I just wanted to get it out, and have it tested.
You and your team are sent to a military base to investigate the source of a distress call. Once in the central courtyard, all hell breaks loose. All of your exits are cut off. The zeds think they can take you.....Show em where to stick it!
Please feel free to give any feedback or suggestions.
Here is the link: Let me know if it doesn't work.
<a href="http://ift.tt/1DsCe6t; target="_blank">https://db.tt/v7cmNP56
Or in OneDrive
http://1drv.ms/1DoTWbt
Malevolence
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