My friend has this little problem
Log: Log file open, 06/05/14 13:08:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 3339 (128.29)
Init: RO_VERSION: 1092
Init: KF_VERSION: 1054
Init: Compiled: Jan 8 2014 10:22:05
Init: Command line: -admin
Init: Character set: Unicode
Init: Base directory: F:\Steam\steamapps\common\KillingFloor\System\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Localization: No localization: KillingFloor.General.Start (int)
Log: aticfx32.dll/AMD Radeon HD 6570
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.899000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Corporal_L ewis?team=1?Sex=M?Name=BadAssPsycho
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27586->27586; refs: 283298
Log: Game class is 'KFCinematicGame'
Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 2.263000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: STEAMSTATS: Stats Are Now Enabled
ScriptLog: New Player BadAssPsycho id=20b300195d48c2ccc2651885cfea1a2f
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Log: Opened viewport
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using de
BadAssPsycho: w8
BadAssPsycho: thats not all of it
BadAssPsycho: Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: POSTFX - TripPostFX::Init successful
Log: MultiSampling trying to use "0" samples-per-pixel, using "0" samples-per-pixel.
Log: Quality Levels, attempting to use "0", using a quality level of "0".
Log: Trying for 1 anisotropy, max is 16. Using 1.
Log: Startup time: 5.206000 seconds
Localization: No localization: KillingFloor.General.Run (int)
Log: Precaching: KFIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.001 seconds
Log: Finished precaching textures in 0.005 seconds
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Corporal_Lewis
Log: URL: Adding default option team=1
Log: URL: Adding default option Name=BadAssPsycho
Log: Browse: Index.rom?disconnect?Class=Engine.Pawn?Character=C orporal_Lewis?team=1?Name=BadAssPsycho
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
Warning
we have tried to solve this for a week now, any help would be much appreciated.
Log: Log file open, 06/05/14 13:08:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 3339 (128.29)
Init: RO_VERSION: 1092
Init: KF_VERSION: 1054
Init: Compiled: Jan 8 2014 10:22:05
Init: Command line: -admin
Init: Character set: Unicode
Init: Base directory: F:\Steam\steamapps\common\KillingFloor\System\
Init: Ini:KillingFloor.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Localization: No localization: KillingFloor.General.Start (int)
Log: aticfx32.dll/AMD Radeon HD 6570
Log: Game class is 'KFCinematicGame'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.899000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: KFIntro.rom?Class=Engine.Pawn?Character=Corporal_L ewis?team=1?Sex=M?Name=BadAssPsycho
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27586->27586; refs: 283298
Log: Game class is 'KFCinematicGame'
Log: Bringing Level KFIntro.myLevel up for play (0) appSeconds: 2.263000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using ALC_EXT_capture to record audio.
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Log: STEAMSTATS: Stats Are Now Enabled
ScriptLog: New Player BadAssPsycho id=20b300195d48c2ccc2651885cfea1a2f
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Localization: No localization: KillingFloor.General.Product (int)
Log: Opened viewport
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using de
BadAssPsycho: w8
BadAssPsycho: thats not all of it
BadAssPsycho: Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: POSTFX - TripPostFX::Init successful
Log: MultiSampling trying to use "0" samples-per-pixel, using "0" samples-per-pixel.
Log: Quality Levels, attempting to use "0", using a quality level of "0".
Log: Trying for 1 anisotropy, max is 16. Using 1.
Log: Startup time: 5.206000 seconds
Localization: No localization: KillingFloor.General.Run (int)
Log: Precaching: KFIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.001 seconds
Log: Finished precaching textures in 0.005 seconds
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Corporal_Lewis
Log: URL: Adding default option team=1
Log: URL: Adding default option Name=BadAssPsycho
Log: Browse: Index.rom?disconnect?Class=Engine.Pawn?Character=C orporal_Lewis?team=1?Name=BadAssPsycho
Log: Failed; returning to Entry
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
Warning
we have tried to solve this for a week now, any help would be much appreciated.
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