jeudi 5 juin 2014

Corpse build up

I would like to see major corpse build up.



If you shoot them with rifles, hand guns etc... they should fall and stay there, slowly accumulating much like dead bodies do in horror and war movies.



Creating walls and barriers of dead bodies.



These flesh walls can be destroyed by Grenades, Bombs etc.. Even shot to mush, (a waste of ammo though) And Flesh pounds just rip through those walls of flesh spraying guts and giblets everywhere.



I realise this puts strain on memory, because technically, they will be characters that have to be tracked... but i wonder if there is a way to have those dead characters turn in to destructible environment on death somehow? not still be a character.. if that makes sense?




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