jeudi 19 juin 2014

[Mutator] Vanilla KF Rebalance Mutator; DRF



  • Directive:

    DRF is a re-balancing of Killing Floor to make weapons and perks equally viable as well as leveling the field a bit in terms of difficulty. It was done with the intent of keeping strategies and tactics intact whilst also strengthening theming (Sharps focus on headshotting HVTs, Support carries more grenades but Demo's are stronger, etc). The name comes from the time I first started working on it (after the update with the M99). The game's balance could have been described as a disaster and in need of a response force, if you will.

  • Notation:

    Of note is that much of my focus was on improving teamwork in 6 player HoE games with level 6 perks, so I don't really know how my changes will affect the leveling curve. I also haven't done a lot of testing with multiplayer games so I can't say how co-op game play worked out.

  • Informations:

    Not exactly a good mutator for screenshots but here's the list of changes, straight from the READMEH.


    Spoiler!







    TL;DR,

    Medics can overheal,

    handguns are no longer part of the sharpshooter perk but each perk affects them in some way (the handgun you spawn with is the exception but you can upgrade it),

    flame weapons do low damage but they slow enemies who no longer flail wildly (charging scrakes/fleshies don't slow),

    the HSG can switch between buckshot and slugs- the latter can stun scrakes with the right level and headshots,

    Sharpshooter weapons gain penetrations with levels- husks, sirens, and other zeds hiding behind the clot swarm beware.

    M99 can only fire while aiming and no longer stuns scrakes with bodyshots (though it still effectively does the same damage),

    chainsaw can stun scrakes and counter leaping crawlers- the latter with some proper technique,

    Vlad was modified before the steampunk weapon pack was released and I kinda inadvertedly made it much like the Zed Thrower though it does work well as a lower-tier AA12 still capable of taking on scrakes/fleshies,

    explosions can be seen through,

    a few weapons have been hybridized- more than one perk gives them bonuses but their stats are somewhat mediocre and they're expensive

    and the other changes are mostly small tweaks.

  • Download (Version 1):

    http://ift.tt/TcF21v






Aucun commentaire:

Enregistrer un commentaire