mardi 9 juin 2015

Instakilled by Hans while parrying him

Category: Other

Reproducibility: To be seen

Summary: 10 round suicidal, played as a lvl 25 medic. Had Lawn Mower blade as for parrying(started as zerk)

Description: I parried Hans in Biotics Lab, the office space(control?) in the small ramp between the two glass railings, the one which leads to another room.
Without a warning I instantly died from 100ish HP, the death message implied I killed myself, which is an achievement with only a knife in my hand.


Instakilled by Hans while parrying him

warping slightly but often

Hi, I've taken about 10 days break from KF2. Coming back today, there's a new bug where at least once every 10 seconds or so, I'll warp a very short distance in game, a couple of steps say. It's extremely disconcerting as it also seems to rotate me slightly.

Needless to say it's making aiming, let alone walking through doors and around corners, almost impossible.

i've tried several servers, with pings between 30 and 80, it happened on all of them. I've got a 50mb internet connection, with no apparent issues in other games.

KF2 wasn't doing this 2 weeks ago. Has something changed, is this a known bug? Is there a solution?


warping slightly but often

Recent crash on startup

as of a few hours ago, my game of killing floor 2 stopped starting up and started giving me a bug popup, i tried rebooting my computer, verifying game cache through steam, checked my drivers, tried running as administrator, and re-download from scratch........twice. yet the issue is still there. i have not installed any new programs on my computer, or launched any programs between the times when it started crashing and the last time the game launched successfully so that eliminates the idea of program conflicts. im not sure what else to try. oh and i also tryed installing the programs from the commonredist folder as well.
any new ideas of things to try, or reasons as to why it might be crashing would be greatly appreciated.


Recent crash on startup

Melee impressions and suggestions

After more than 200 hours i dont understand people that dislike the actual melee system. Its easy to parry scrakes and fleshpunds almost in most of the servers, there are a few of them when you cant parry while a lot of zeds are loaded (i guess server side problem).
As a Warband player its still simple and, imo, attack direction should be mouse directional (as other people said). The only thing i miss is a counterattack but just for small zeds (not big ones), so we could launch an attack that parry an incoming hit and hit the zed (maybe only with the secondary attack).
Other idea is to change the grenade of the zerker and give the pulverizer the hability to change the ammo type, explosion or electrical, as a perk of zerker.
And a bit longer melee weapon without the hability to parry but with electric ammo could be funny (and only of zerkers).
Sorry for my english.


Melee impressions and suggestions

Scrakes > Fleshpounds - Both are no-fun bullet sponges

It's been said before I expect, many times.

However Scrakes are just ridiculous, easily capable of wiping a whole team when enraged, you can't really outrun them unless you exploit their turning circles or a few other buggy features. If you're playing with pugs and more than one Scrake spawns, then you're probably in serious trouble if they're inexperienced. (Oh hey, I'll just chest shot this Scrake with my shotgun from 20 feet away...)

Not really sure why in KF2 they're a much larger threat than FPs, who are somewhat easier to focus (ooo, shiny) and exploit (stupid leap/spin animations). They also - except for wave 10 - don't generally spawn in groups of 3!

Now, neither are very much fun to fight, as they're both ridiculous bullet sponges. On Normal, with a little care I can solo them as a medic without them raging. On Hard+ I basically have to exploit AI/Animations or I'm just not going to be able to live long enough to do the damage I need.

My entire team just died on Paris, on Hard, I ended up with 3 Scrakes left, all of them enraged by players before they died. Even if they weren't enraged, I doubt I could have solo'd them myself as I simply don't do enough damage on Hard+ to pop their heads before they rage.

On top of that, they all teleported into a group, very close to me...fun! Or not...


Scrakes > Fleshpounds - Both are no-fun bullet sponges

constant teleporting

ok, fourth time trying to create a new post, the last 3 just dissapeared when I pressed "submit".

I've come back to the game after about 10 days not playing. Now I have this issue where roughly once every 10 seconds (on average, it's not that regular) my character will warp about 5 feet in game, and rotate slightly.

It's making navigating maps, let alone aiming, very frustrating.

I've tried 3 different servers, all with pings between 30 and 80. I'm on a 50mb internet connection with no other issues.

Is this a known bug? A new one? Is there a solution?


constant teleporting

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