vendredi 1 août 2014

RO2 Switch small-volumed weapons during sprint

I have noticed that switching weapons during sprint is not possible at all in this game. I find that to be a problem. Wouldn't the standard soldier be able to switch small weapons during a sprint. I understand that rifles, machine guns and the such are too big (dont know about SMGs) and clunky to switch but how about small weapons like grenades, smoke, pistols, binos and heck maybe even the katana in RS since it is pretty accessible.



Personally, as a dedicated anti tanker, this would increase my survival chances when chasing a tank with my AT nade. Being able to switch to my pistol when needed to is pretty nice and vice versa since i run with my pistol most of the time.



This would benefit especially to squad leaders since they have a bunch of small weaponry and i always see SQ with their pistols out instead of their primary weapon. They can switch between smoke and pistol when trying to lay down smoke. They can quickly switch to binos for a quick arty mark. Because how it is now, you must stop sprinting, wait for the weapons to "settle" in your hand, then switch. There is some delayed time between you stop sprinting and the weapons actually becomes switchable. It might not be much in real time but it is ages if you are in the heat of a confrontation.



Maybe make the sprint switch slower than the normal jog weapon switch? to balance it out?




KF Killing floor bundle

Hello, I think this topic just to say that could add new dlc's to "Killing Floor Bundle" (the neon character pack and neon weapon pack) still to go up a bit in price, but would still be cheaper to buy it all together, thanks for read me, bye.



PD: No speak english, i translate and google xD

PD2: My steam profile for play and me :D

http://ift.tt/1uPLgWt




KF Disable auto weapon switch on pick up

Hey,



Is there a way to disable the auto weapon switch when picking up a droped weapon?

This is really anoying, if you step over a dead mates body and pick up his empty weapon.

On the Internet I only found one reference to this theme without an answer.



Maybe one of you knows, if it is possible.




M1 carbine level not correct

I just started really using this gun yesterday. I may have only been up to level 3 or 4 at the most. When I started playing it said was at level 22. Then it was level 23 and then it jumped to level 27 and then again to 32 and to 33 and now it's at 40! This was only from like 2 or 3 hours of playing! I have none of the upgrades or anything. So the game must know my real level, but isn't displaying the right number.




KF [Request] mutator to kick players with high ping OR from certain countries

Informative title leaves me at a loss of words.




KF cheats

hello. i did a quick search about this, but didn't see anything, so sorry if a thread like this already exists.



when i try to play solo, i make it to wave 8 or 9, and then it says "perk/achievement progress disabled because cheats were recently used." (or something similar. the reason i care is i'm trying to get map achievements, and it is frustrating to go through almost the whole game and then this happens. does anyone know why? any help will be greatly appreciated.:confused:




KF Bullpup-M

I want this! A Bullpup with medical darts. Due for the darts being launched using alt-fire, the toggle mode between full-auto and semi-auto is lost. 6 KG sounds reasonable for the gun for having 80 clip size* and the fastest reload.



* Talking about being Level 6 Medic.



Ol' Vealck is gonna love this dual Bullpup 'em all challange.