samedi 11 juillet 2015

Just pointing out some sights that needs a small fix

Hey boys, I just wanted to note some sights that bothered me for awhile. Here they are:

The AR-15's and AA-12 iron sights. I'm a gunnie myself, and I've had to use this kind of aperture sight. So whenever I had to use them in KF2, my brain had to take a moment to realize they were normally aligned.
Why? Because M4/M16-style sights works by aligning two concentric circles. In KF2, the front sight is just slightly higher (or completely too low for the AA12) than it is supposed to be. My brains translates that it is going to shoot higher, so it tells my hands to hold my fire a moment, to let the sights align by themselves. But then it realizes that they are ''normally'' aligned in the game. I end up getting used to it as time passes but whenever I start a new game it takes me a few seconds before I can shoot correctly.

Spoiler!


The AK-12's Kobra. I've always thought that the ''T'' shaped reticule would look better and add some variation compared to the usual dot.



Spoiler!


The L85's Holotech sight and SCAR-H's Aimpoint. They look big and awkward compared to the real ones.
I think it would be nice if you added a Z plane on all holographic sights. Games like Insurgency did it and it looks hella good and realistic.

VeryTraumatic did a review of those two sights in particular.
https://www.youtube.com/watch?v=5g7O...=VeryTraumatic

Spoiler!


The M4 shotgun's red dot. The aureoles are just wrong and clip inside the sight's borders.


Just pointing out some sights that needs a small fix

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