Ok,
So I know this is a bit "old school" but I'd really like to see some of those toxic waste barrels go up.
Voltor Manor for example have a bunch in the basement.
I'm thinking it's a classic double edged sword. Sure, you can light 'em up, but they will burn then explode throwing napalm everywhere, even on you.
We already have burn effects for character models, namely when the rocket guy shoots you.
I don't think they need to movable at this time, just "light 'em up" they would "randomly" explode.
Burn time on the floor, unsure about that, as it could also be used to either try and cut zombies off, but could backfire on you and cut you off from escape.
So I know this is a bit "old school" but I'd really like to see some of those toxic waste barrels go up.
Voltor Manor for example have a bunch in the basement.
I'm thinking it's a classic double edged sword. Sure, you can light 'em up, but they will burn then explode throwing napalm everywhere, even on you.
We already have burn effects for character models, namely when the rocket guy shoots you.
I don't think they need to movable at this time, just "light 'em up" they would "randomly" explode.
Burn time on the floor, unsure about that, as it could also be used to either try and cut zombies off, but could backfire on you and cut you off from escape.
Exploding Barrels
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