Rust really has been impressing me on how they do the Early Access.
They keep adding content and keep the community updated on weekly blogs. The blogs are interesting because it shows concept art, work-in-progress dev videos, community submissions, and all types of stuff.
Something as simple as adding ladders to the game one update keeps the game fresh and keeps the community busy with new updates.
They keep adding content and keep the community updated on weekly blogs. The blogs are interesting because it shows concept art, work-in-progress dev videos, community submissions, and all types of stuff.
Something as simple as adding ladders to the game one update keeps the game fresh and keeps the community busy with new updates.
Rust Has A Great Early Access Model
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