If it moves, burn it. If it burns and is still moving, let it burn. If the firebug had a motto, this would likely be it. We’ve been hard at work bringing the Firebug perk tree online and I want to share that progress with the community.
Tier 1 - Supplies
Fully Stocked: Weapons start fully loaded with ammo when purchased from the trader
OR
Flaritov: Molotovs have a flare component that lingers longer to light the environment
Tier 2 - Spicy
Fuse: Firebug weapons burn 20% longer adding to the damage over time
OR
Heat Wave: Hits at point blank with a firebug weapon will stumble back zeds
Tier 3 - Burn
Zed Shrapnel: Zeds killed by fire weapons have a 20% chance to explode, damaging other zeds nearby
OR
Zed Napalm: Zeds on fire will set other zeds on fire if they make contact with them
Tier 4 - Flame
Range: Increased range on all firebug weapons
OR
Splash Damage: Increased splash damage on firebug weapons
Tier 5 - Advanced Training
Zed Time Combustion: Any Zed that dies from fire weapons in zed time will explode into a fireball setting anything in the explosion on fire
OR
Zed Time Scorch: Firebug weapons will fire at close to real time speed in zed time
As a Firebug levels up the following stats will also increase as their passive bonuses:
And the last weapon joining the arsenal for the Firebug is the Microwave gun. This Horzine prototype has only recently reached the hands of those fighting the Zed hoards and it is being used as a field test.
As an added bonus, someone was recently discovered in a player’s recent romp through Volter Manor: Anton Strasser, soldier of the German Wehrmacht. Strasser was wounded in action in Gumrak and evacuated but then went missing and was presumed AWOL, until now. An unwitting test subject for Hans’ cryogenic tests, Strasser is now awake and seeking his revenge. Owners of Red Orchestra 2 (and Rising Storm) will find Anton available to select as a character when this update goes live.
Before I present the Dev Days chart for this week I would like to let everybody know about a change on this chart versus previous charts. In previous charts we would update the previous week numbers to include changes from Friday (up and down) at the end of the day. This week we have not done so in hopes of causing less confusion.
Tier 1 - Supplies
Fully Stocked: Weapons start fully loaded with ammo when purchased from the trader
OR
Flaritov: Molotovs have a flare component that lingers longer to light the environment
Tier 2 - Spicy
Fuse: Firebug weapons burn 20% longer adding to the damage over time
OR
Heat Wave: Hits at point blank with a firebug weapon will stumble back zeds
Tier 3 - Burn
Zed Shrapnel: Zeds killed by fire weapons have a 20% chance to explode, damaging other zeds nearby
OR
Zed Napalm: Zeds on fire will set other zeds on fire if they make contact with them
Tier 4 - Flame
Range: Increased range on all firebug weapons
OR
Splash Damage: Increased splash damage on firebug weapons
Tier 5 - Advanced Training
Zed Time Combustion: Any Zed that dies from fire weapons in zed time will explode into a fireball setting anything in the explosion on fire
OR
Zed Time Scorch: Firebug weapons will fire at close to real time speed in zed time
As a Firebug levels up the following stats will also increase as their passive bonuses:
- FIrebug Weapon Damage
- Firebug Weapon Reload Speed
- Fire Resistance
- Personal Fire Resistance
- Starting Ammo Amount
And the last weapon joining the arsenal for the Firebug is the Microwave gun. This Horzine prototype has only recently reached the hands of those fighting the Zed hoards and it is being used as a field test.
Spoiler!
As an added bonus, someone was recently discovered in a player’s recent romp through Volter Manor: Anton Strasser, soldier of the German Wehrmacht. Strasser was wounded in action in Gumrak and evacuated but then went missing and was presumed AWOL, until now. An unwitting test subject for Hans’ cryogenic tests, Strasser is now awake and seeking his revenge. Owners of Red Orchestra 2 (and Rising Storm) will find Anton available to select as a character when this update goes live.
Spoiler!
Before I present the Dev Days chart for this week I would like to let everybody know about a change on this chart versus previous charts. In previous charts we would update the previous week numbers to include changes from Friday (up and down) at the end of the day. This week we have not done so in hopes of causing less confusion.
Spoiler!
WWAUT - Lighting Up The Night
Aucun commentaire:
Enregistrer un commentaire