With the patch looming ahead in the distance we get an idea of how big it is. We've heard whispers of an additional 50% of content from launch, and we've been suggesting features/changes for months. We've had slow progress with the news posts, and each time we see this progress and it isn't implemented, we tend to forget just how much has been building up. Due to this, I'd like to refresh everyone's memory a bit and maybe give a better idea of just how much stuff we'll be getting. This thread also serves as a checklist for TW to make sure they don't forget any small ideas.
POLISH
In addition to a brand new, expanded gore system with probable sliders and settings to play with, the maps are about to get messier. Couple that with loads of additional optimization, tweaking, updating and downright improvement, and you've got a pretty looking game. All the audio is being reworked and rebalanced, so the immersion will increase tenfold. Countless bugs squashed and gameplay improvements will make the slaughter feel fresh and better than ever.
CONTENT
As far as I remember, they showed off 2 community maps that will come with the next update, as well as an official map called Catacombs. 2 new perks with 8 new weapons, plus perk grenades and skills, plus possible extra off-perk weapons. Beserker rebalance. Misc skill and weapon rebalances/tweaks. Zed tweaks and rebalances (I'm looking at you SC and FP.) Hint towards new boss/zed on Catacombs post.
EXTRAS
Small additions such as new playable characters, the ability to wear hats and glasses simultaneously and other customization improvements, classic numbered VO menu, better player muting and kicking. HUD tweaks and further keybinding support.
These are just the basics of what's on the way. I'm sure I forget plenty of things, but even this short list shows the breadth of the patch. There are plenty of missed details and unrevealed surprises, so even our best guess won't encompass everything. What are you most excited about, since we've been reading about all these fixes/tweaks/updates for months without getting any of it? Are you happy with this method of update? Nothing for months, then suddenly a whole game worth of content all at once, tailored perfectly to our needs and stress tested ahead of time?
POLISH
In addition to a brand new, expanded gore system with probable sliders and settings to play with, the maps are about to get messier. Couple that with loads of additional optimization, tweaking, updating and downright improvement, and you've got a pretty looking game. All the audio is being reworked and rebalanced, so the immersion will increase tenfold. Countless bugs squashed and gameplay improvements will make the slaughter feel fresh and better than ever.
CONTENT
As far as I remember, they showed off 2 community maps that will come with the next update, as well as an official map called Catacombs. 2 new perks with 8 new weapons, plus perk grenades and skills, plus possible extra off-perk weapons. Beserker rebalance. Misc skill and weapon rebalances/tweaks. Zed tweaks and rebalances (I'm looking at you SC and FP.) Hint towards new boss/zed on Catacombs post.
EXTRAS
Small additions such as new playable characters, the ability to wear hats and glasses simultaneously and other customization improvements, classic numbered VO menu, better player muting and kicking. HUD tweaks and further keybinding support.
These are just the basics of what's on the way. I'm sure I forget plenty of things, but even this short list shows the breadth of the patch. There are plenty of missed details and unrevealed surprises, so even our best guess won't encompass everything. What are you most excited about, since we've been reading about all these fixes/tweaks/updates for months without getting any of it? Are you happy with this method of update? Nothing for months, then suddenly a whole game worth of content all at once, tailored perfectly to our needs and stress tested ahead of time?
A Recap of Upcoming Possibilities
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