Simply put: Reverse their roles:
Switch the spawn behavior of the Scrake and Fleshpounds, and also their HP.
This would make the berzerker class more relevant since it's Pulverizer would make that class particularly good at killing FP, with their lowered health and weakness to explosives. When a FP shows up, it would be the teams job to keep the trash cleared so the berzerker could finish it as quickly as possible. It would also add more value to the demo class, giving him more numerous specialized targets.
The scrake, with his defaut damage and increase health, is now a super badass, like the FP was supposed to be. The strategy for him would be much the same: avoid him until killing off all the minions to concentrate the team on him exclusively.
In these situations with the scrakes being mini-bosses to be tackled one-on-six, a berzerker parrying becomes less chaotic with one on one combat, with the rest of the team pitiching in from just outside the immediate distance.
This sounds a lot more fun than right now where FP are moderate rare threats but where there is a half dozen of Scrakes walking around because they're too dangerous to risk taking on with anything but isolating and circle strafing.
Switch the spawn behavior of the Scrake and Fleshpounds, and also their HP.
This would make the berzerker class more relevant since it's Pulverizer would make that class particularly good at killing FP, with their lowered health and weakness to explosives. When a FP shows up, it would be the teams job to keep the trash cleared so the berzerker could finish it as quickly as possible. It would also add more value to the demo class, giving him more numerous specialized targets.
The scrake, with his defaut damage and increase health, is now a super badass, like the FP was supposed to be. The strategy for him would be much the same: avoid him until killing off all the minions to concentrate the team on him exclusively.
In these situations with the scrakes being mini-bosses to be tackled one-on-six, a berzerker parrying becomes less chaotic with one on one combat, with the rest of the team pitiching in from just outside the immediate distance.
This sounds a lot more fun than right now where FP are moderate rare threats but where there is a half dozen of Scrakes walking around because they're too dangerous to risk taking on with anything but isolating and circle strafing.
Idea for Scrakes and Fleshpounds
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