I forgot to continue releasing my backlog of maps (there are a lot of them and I lose track/forget about them). Here's the 3rd beta version (and probably final) of KF-FinalCall, enjoy!
Current Description:
Your helicopter crashed on your way home from London and they are coming. Your squad, stranded on a desolate military base, must defend itself from the incoming specimens. You have nowhere to run, so it's time to go guns blazing. That is the final call.
The map is a medium-sized map that may feel a little on the larger side because of its general structure. There are 4 traders spread out fairly far from one another.
Oh. And the spawn rate and zombie volumes are set to be really harsh, so lol have fun.
Current Description:
Your helicopter crashed on your way home from London and they are coming. Your squad, stranded on a desolate military base, must defend itself from the incoming specimens. You have nowhere to run, so it's time to go guns blazing. That is the final call.
The map is a medium-sized map that may feel a little on the larger side because of its general structure. There are 4 traders spread out fairly far from one another.
Oh. And the spawn rate and zombie volumes are set to be really harsh, so lol have fun.
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