If I'm starting my dedicated server the whole "[KFMod.KFGameType]"-section within my "KillingFloor.ini" is deleted - after the launch it looks like it never existed ...
therefore I can only start my server as a short game (4 waves) because KFGameLength is in this section :/
I wrote myself a batch-file to manage everything concerning launching a dedicated server - one can select maps, game modes, length, difficulty, objectivemode yes/no, mutators (every whitelisted one) and so on.
While this process the killingfloor.ini is generated completely new with all the updated values (v1059 updated - at least I thought that -.-)
everything works just fine except the game length
Is it only me or is this a real bug?
Kind regards,
mazedummy
therefore I can only start my server as a short game (4 waves) because KFGameLength is in this section :/
I wrote myself a batch-file to manage everything concerning launching a dedicated server - one can select maps, game modes, length, difficulty, objectivemode yes/no, mutators (every whitelisted one) and so on.
While this process the killingfloor.ini is generated completely new with all the updated values (v1059 updated - at least I thought that -.-)
everything works just fine except the game length
Is it only me or is this a real bug?
Kind regards,
mazedummy
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