Alright here we go, i heard KF2 will run on a "highly modified" version of Unreal engine 3 am i correct? I honestly just wanted to give my opinion about how Tripwire should develop the game on the engine's limits to ensure the best gaming experience ever. My computer is crap and it will probably never run it (can run killing floor on medium/low settings) but when EVENTUALLY i do get a good system i'd be able to experience the full package. The point is, if Tripwire makes the game a low-end system friendly such as Killing floor (1), the game could end up getting really buggy with the basic hitboxes and ingame interactions, and if they work on a polished not so low-end system friendly the software content coming out would be way better. Because after all, what's the point in having the most advanced gore system, when you can't see it's beauty? I'd rather wait 1 or 2 years so i can finish my studies and get on the working market and build then a pc to play the game on it's best.
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