mardi 22 juillet 2014

RO2 Grass rendering

Grass rendering is completely obsolete and counterintuitive to its purpose. Grass stops rendering at ~25m or so (slightly higher depending on settings).

If im crawing over a hill and theres a bit of grass at the peak it obscures my view and I cant see through it. Somebody firing at me from 50m or longer doesnt even have the grass that is blinding me because it simply is not rendering due to how game engines work.



I think that grass should just not be rendered at all, and I specify GRASS not BUSHES, bushes and trees dont have this problem.



Or make it so grass is always visible so it isnt a one-way effect.




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