Is there any way someone could see if there's a better way to optimize this code?
Edit: Could not use code tags as the forums kept removing the tabs and line breaks
http://ift.tt/1iyN9uW
What the code does is makes a constant color that changes color based on the persons team and then makes 2 combiners to combine it properly with the skin using the alpha then create a shader using all the values since you can't use a env combiner with the two combiners
Edit: Could not use code tags as the forums kept removing the tabs and line breaks
http://ift.tt/1iyN9uW
What the code does is makes a constant color that changes color based on the persons team and then makes 2 combiners to combine it properly with the skin using the alpha then create a shader using all the values since you can't use a env combiner with the two combiners
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