So, I'm pretty new to this game, and I love it, but I have a question.
When me and a friend were playing in multiplayer, he and I were taking a base, and there weren't any enemies around since the battle was a decent way away. We were both German and we both had native dialogue on, and both our characters just randomly started talking to each other as we took the base. We don't speak German so we didn't know what they were saying, but it was very cool!
So it got me to wondering how the ingame characters are programmed to chatter. Like, according to my friend, as he was playing as an MG gunner, his character seemed to whimper and get scared when people died around him, even crying when I died (I was a Commander), where as since I was a commander he didn't seem to react too much.
It really adds a sense of realism and immersion to the game that games like Battlefield and Call of Duty don't have.
I love this game, and I love Tripwire! Keep up the good work guys! :D
When me and a friend were playing in multiplayer, he and I were taking a base, and there weren't any enemies around since the battle was a decent way away. We were both German and we both had native dialogue on, and both our characters just randomly started talking to each other as we took the base. We don't speak German so we didn't know what they were saying, but it was very cool!
So it got me to wondering how the ingame characters are programmed to chatter. Like, according to my friend, as he was playing as an MG gunner, his character seemed to whimper and get scared when people died around him, even crying when I died (I was a Commander), where as since I was a commander he didn't seem to react too much.
It really adds a sense of realism and immersion to the game that games like Battlefield and Call of Duty don't have.
I love this game, and I love Tripwire! Keep up the good work guys! :D
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