Hi everyone,
Whenever im building (Build all) my map in SDK everything goes fine, but when im building it a second time all the static meshes turn completly black and they have 0 response on any kind of lightning.
I have searched everywhere and most tutorials said it was probally because you need multiple UV channels for the lightmap. but I've already dont that aswell.
here is a screenshot of the model. the 2 left ones were build multiple times and the right one just 1 time. (I made the model myself)

And here you can see I have added multiple UV channels for lightmap and splattermap
I have absolutly no clue on what the problem is now, anyone knows how to fix this? is it just about my lightning?
Whenever im building (Build all) my map in SDK everything goes fine, but when im building it a second time all the static meshes turn completly black and they have 0 response on any kind of lightning.
I have searched everywhere and most tutorials said it was probally because you need multiple UV channels for the lightmap. but I've already dont that aswell.
here is a screenshot of the model. the 2 left ones were build multiple times and the right one just 1 time. (I made the model myself)
And here you can see I have added multiple UV channels for lightmap and splattermap
I have absolutly no clue on what the problem is now, anyone knows how to fix this? is it just about my lightning?
Static meshes turn completly black after second time building.
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